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See what each creative file makes.
Browse 376 creative tools and assets from Baltor: Godot shaders, procedural textures, meshes, Blender tools and four-dimensional geometry. 329 of them show the render their check recorded in the engine.
Your harness downloads the exact files with Pro, $49 a month.
Godot shaders
Spatial, canvas and particle shaders, compiled and rendered in Godot 4.7.2 with the Compatibility renderer.
CMYK halftone print screensIn your harness
Woven fabric with thread relief and sheenIn your harness
Animated Truchet tile patternIn your harness
Terrazzo with random coloured chipsIn your harness
Show all 127 Godot shaders
2D flame with rising turbulenceIn your harness
2D laser beam with core, glow and sparksIn your harness
Active camouflage cloak with a reveal sweepIn your harness
Animated film grain with luminance responseIn your harness
ASCII text rendering of the screenIn your harness
Billboard modes: spherical or upright cylindricalIn your harness
Blueprint x-ray with dashed hidden linesIn your harness
Box-projected decal from the depth bufferIn your harness
Brushed metal with a Ward anisotropic highlightIn your harness
Circuit board traces with travelling pulsesIn your harness
Classic sine plasma with a cosine paletteIn your harness
Colour vision deficiency simulationIn your harness
CRT monitor with curvature, scanlines and shadow maskIn your harness
Curved world bend by camera distanceIn your harness
Cutaway along a world plane with solid capsIn your harness
Day and night sky driven by the sun heightIn your harness
Demoscene tunnel from polar coordinatesIn your harness
Depth of field with a golden-angle bokeh gatherIn your harness
Distance and height fog from the depth bufferIn your harness
Dithered distance fade for camera occludersIn your harness
Drifting 2D clouds with self-shadingIn your harness
Drifting snowfall overlayIn your harness
Emissive Fresnel rim glow with pulseIn your harness
Energy beam with scrolling core and jitterIn your harness
Fake volumetric light cone with dustIn your harness
Flowing lava from domain-warped noiseIn your harness
Force field with glowing contact linesIn your harness
Full-screen ink edges from depth and colourIn your harness
Full-screen world scan pulse from depthIn your harness
Geometry debug views: normals, tangents, UV, depthIn your harness
Gerstner wave ocean surfaceIn your harness
Gooch cool to warm technical shadingIn your harness
Gradient map recolouringIn your harness
Grass blades swaying in travelling wind gustsIn your harness
Hair with Kajiya-Kay shifted highlightsIn your harness
Heat haze distortion cardIn your harness
Hexagon shield with travelling pulsesIn your harness
Hit flash, blink and silhouette modesIn your harness
Hologram with scanlines, flicker and slice glitchesIn your harness
Holographic trading card foilIn your harness
Hue, saturation, value and sepia adjustmentIn your harness
Ice with surface and inner Voronoi cracksIn your harness
Inner outline along a sprite's edgeIn your harness
Interior mapping of fake rooms behind windowsIn your harness
Inverted hull outline passIn your harness
Jelly wobble with squash and stretchIn your harness
Kuwahara painterly filterIn your harness
Lava lamp metaballsIn your harness
Layered rain streaks overlayIn your harness
Lift, gamma and gain colour gradingIn your harness
Lighting through an artist colour rampIn your harness
Lit smoke puff on a camera-facing cardIn your harness
Low-poly flat shading with per-facet colourIn your harness
Marching ants selection outlineIn your harness
Matcap shading with a procedural sphere textureIn your harness
Melting mesh with drips and a spreading puddleIn your harness
Morphing signed distance shapesIn your harness
Night vision gogglesIn your harness
Noise dissolve with a burning edgeIn your harness
Noise terrain with height and slope splattingIn your harness
Ordered dithering to few colours or one bitIn your harness
Painted metal with chips, rust and streaksIn your harness
Palette swap by colour keysIn your harness
Parallax fog bandsIn your harness
Parallax occlusion mapped procedural bricksIn your harness
Parallax starfield with twinkling layersIn your harness
Particle water fountain with swirl and floor bounceIn your harness
Pearlescent sheen with orient coloursIn your harness
Pen hatching driven by lightingIn your harness
Per-instance variation for MultiMesh crowdsIn your harness
Pixel-exact sprite outlineIn your harness
Pixelation with nearest-colour palette mappingIn your harness
Planet atmosphere shell with analytic path lengthIn your harness
Posterize in perceptual stepsIn your harness
Procedural 2D grass field with windIn your harness
Procedural fire on a camera-facing cardIn your harness
Procedural lightning bolt with branchesIn your harness
Procedural marble with turbulent veinsIn your harness
Procedural planet surface with oceans, biomes and ice capsIn your harness
Procedural triplanar rock with surface-gradient bumpIn your harness
Procedural wood with growth rings and grainIn your harness
Projected ground shadow for 2D spritesIn your harness
Radar display with sweep and fading blipsIn your harness
Radial chromatic aberrationIn your harness
Radial lens distortion with auto fitIn your harness
Radial zoom blur toward a pointIn your harness
Rain on a window with running dropsIn your harness
Retro console look: vertex snapping and affine texturesIn your harness
Screen-space ambient occlusion from depth onlyIn your harness
Screen-space glass refraction with dispersionIn your harness
Screen-space light shafts from the skyIn your harness
Scrolling neon grid floorIn your harness
Shaped vignette with colour and focus pointIn your harness
Shield impact ripple from a hit pointIn your harness
Shine sweep across a spriteIn your harness
Single-pass bloom from screen mip levelsIn your harness
Smooth nearest sampling for scaled pixel artIn your harness
Snow cover on upward-facing surfacesIn your harness
Soft drop shadow inside the sprite rectangleIn your harness
Soft outer glow around a spriteIn your harness
Soft particle card with depth fadeIn your harness
Sprite glitch with RGB split and slice jumpsIn your harness
Squash and stretch bounce for spritesIn your harness
Stained glass window from Voronoi cellsIn your harness
Swirling portal discIn your harness
Thin-film interference iridescenceIn your harness
Tilt-shift miniature effectIn your harness
Toon shading in bands with a rim lightIn your harness
Toon water with depth bands and contact foamIn your harness
Topographic contour lines with elevation tintsIn your harness
Twist deformation around the vertical axisIn your harness
Two-tone car paint with metal flakes and clear coatIn your harness
Underwater camera viewIn your harness
Underwater caustics projected from aboveIn your harness
Unsharp mask sharpeningIn your harness
UV checker with direction ramps and stretch mapIn your harness
Velvet lighting with grazing sheenIn your harness
Waving flag with a pinned edgeIn your harness
Wet cobblestones with rain puddles and ripplesIn your harness
Wind sway for 2D plants and bannersIn your harness
World-space prototyping gridIn your harness
Wrap lighting with subsurface tint and back lightIn your harness
X-ray silhouette where an object is hiddenIn your harness
Procedural textures
Tileable PBR texture generators with presets, a Godot material and a Blender builder.
Halftone print screens: CMYK, comic dots, newsprint, duotoneIn your harness
CRT phosphor mask: aperture grille, delta dots and slotsIn your harness
Starfield with nebula gas and dust lanesIn your harness
Cloud layer: cumulus, stratus, cirrus and mackerel skyIn your harness
Show all 98 procedural textures
Ashlar masonry in coursed or broken bondIn your harness
Bamboo poles and split slatsIn your harness
Basket weave brick and concrete paversIn your harness
Birch barkIn your harness
Breeze block screen wall with see-through openingsIn your harness
Brick wall courses in four bondsIn your harness
Brushed metal in five alloysIn your harness
Camouflage prints on twill: woodland, digital, tiger, desert, splinterIn your harness
Carbon fibre weave and forged carbonIn your harness
Carpet pile seen from aboveIn your harness
Cast concrete with formwork marksIn your harness
Chain mail in the European 4-in-1 weaveIn your harness
Chain-link fence meshIn your harness
Clay roof tiles, barrel or pantileIn your harness
Cobblestone paving from Voronoi cellsIn your harness
Corduroy wales from pinwale to wide waleIn your harness
Cork board, tiles and natural corkIn your harness
Corroded metal: rust and verdigrisIn your harness
Corrugated sheet metalIn your harness
Cracked asphaltIn your harness
Cracked earth and salt flatIn your harness
Cracked lake ice with bubbles and skate scratchesIn your harness
Cushion mossIn your harness
Damascus pattern-welded steelIn your harness
Damask wallpaper with a grown symmetric ornamentIn your harness
Diamond tread plateIn your harness
Dry stone wall of stacked irregular slabsIn your harness
Encaustic cement tiles with symmetric inlay motifsIn your harness
End-grain wood blocksIn your harness
Forest floor leaf litterIn your harness
Frost ferns growing on window glassIn your harness
Fur pelt from strands along a flow fieldIn your harness
Furrowed tree barkIn your harness
Galvanized steel spangleIn your harness
Grass from aboveIn your harness
Hand-hammered metalIn your harness
Herringbone and chevron parquet floorIn your harness
Hexagonal ceramic tiles with lattice colour patternsIn your harness
Honeycomb with capped and honey-filled cellsIn your harness
Human skin pores and micro-reliefIn your harness
Interlocking concrete pavers: zigzag, dogbone, wavyIn your harness
Iridescent oil slick from thin-film interferenceIn your harness
Keeled snake scales with body patternsIn your harness
Knitted fabric in five stitch patternsIn your harness
Lava crust with glowing cracksIn your harness
Layered sandstoneIn your harness
Leaded stained glass in three layoutsIn your harness
Ocean wave normals from a directional wave spectrumIn your harness
Octagon and dot floor tilesIn your harness
Open wicker weave of reeds over stakesIn your harness
Opus vermiculatum tesserae mosaicIn your harness
Overlapping fish scales with growth ringsIn your harness
Painted metal with chips and scratchesIn your harness
Pebbled and suede leatherIn your harness
Penny round mosaic in hexagonal or square packingIn your harness
Perforated metal sheet with alpha holesIn your harness
Pixel-art cobblestone path with grass jointsIn your harness
Pixel-art crystal cave wall with glowing gemsIn your harness
Pixel-art dungeon floor of irregular stone slabsIn your harness
Pixel-art grass tile with tufts and flowersIn your harness
Pixel-art lava flow with glowing cracksIn your harness
Pixel-art rock with ore nuggets and gemsIn your harness
Pixel-art roof tiles in overlapping coursesIn your harness
Pixel-art sand with dithered dunes and ripplesIn your harness
Pixel-art sci-fi hull panels with glowing lightsIn your harness
Pixel-art sky with puffy outlined cloudsIn your harness
Pixel-art snow drifts and glossy ice patchesIn your harness
Pixel-art stone brick wall with bevels and mossIn your harness
Pixel-art tree canopy of shaded leaf clumpsIn your harness
Pixel-art water surface with wave glyphs and causticsIn your harness
Pixel-art wooden planks with grain, knots and nailsIn your harness
Plaster and stucco finishesIn your harness
Printed circuit boardIn your harness
Quilted and deep-buttoned fabricIn your harness
Rain on glass: droplets, running trails and mistIn your harness
Riven slateIn your harness
Riveted metal platesIn your harness
Sand ripples and dunesIn your harness
Science fiction greeble panelsIn your harness
Science fiction hexagonal hull panelsIn your harness
Sequin and paillette fabricIn your harness
Snow surfaceIn your harness
Speckled graniteIn your harness
Staggered roof shingles: slate, asphalt or cedarIn your harness
Tartan woven from a thread-count sett in 2/2 twillIn your harness
TerrazzoIn your harness
Thatched roof of straw or water reedIn your harness
Truchet tiles: arcs, mazes and split trianglesIn your harness
Veined marbleIn your harness
Versailles pattern stone paversIn your harness
Water caustics traced onto a pool floorIn your harness
Wood floor planksIn your harness
Woven cloth from a weave draftIn your harness
Zellige eight-point star and cross tilesIn your harness
Mesh algorithms
Pure Python mesh and geometry algorithms whose glTF output loads in Godot.
2D Delaunay triangulation by Bowyer-WatsonIn your harness
Coil spring along a helixIn your harness
Polygon offset with miter, round or bevel joinsIn your harness
Torus knot tube with parallel-transport framesIn your harness
Show all 40 mesh algorithms
3D convex hull by quickhullIn your harness
3D supershape from the Gielis superformulaIn your harness
B-spline curves with de Boor evaluation and knot insertionIn your harness
Capsule with hemispherical capsIn your harness
Catmull-Clark subdivision surfaceIn your harness
Centripetal Catmull-Rom splineIn your harness
Chaikin corner cuttingIn your harness
Chain of interlocking oval linksIn your harness
Clothoid transition roadIn your harness
Conway polyhedron operatorsIn your harness
Coons patch from four boundary curvesIn your harness
Cube sphere with equal-area mappingIn your harness
Cubic Bezier evaluation, arc length and resamplingIn your harness
Cylinder, cone, frustum and pipeIn your harness
Extrude a polygon with holesIn your harness
Fillet polygon corners with arcsIn your harness
Heightmap terrain from fractal noiseIn your harness
Icosphere by recursive subdivisionIn your harness
Involute spur gearIn your harness
Klein bottle figure-eight immersionIn your harness
Kochanek-Bartels tension, continuity and bias splineIn your harness
Lathe revolution with partial anglesIn your harness
Loft through a stack of profilesIn your harness
Mitered pipe along a polylineIn your harness
Moebius strip and twisted bandsIn your harness
NURBS curves with exact circles and conicsIn your harness
NURBS surfaces with exact sphere and torusIn your harness
Platonic solids with exact edge lengthIn your harness
Profile sweep with scale and twistIn your harness
Ramer-Douglas-Peucker polyline simplificationIn your harness
Rotation-minimizing frames by double reflectionIn your harness
Rounded box with filleted edgesIn your harness
Superellipsoid superquadricIn your harness
Threaded rod with a trapezoidal helical threadIn your harness
Torus with wrapped texture coordinatesIn your harness
UV sphere with texture seam and pole fansIn your harness
Blender tools
Blender Python tools, run in Blender 5.2.1 in background mode.
Wireframe overlay materialIn your harness
Physical sky with a matching sun lampIn your harness
Helical compression spring with spring rateIn your harness
Three-point light rig with illuminance ratiosIn your harness
Show all 44 Blender tools
Barrel from bulged staves, hoops and headsIn your harness
Batch rename objects by ruleIn your harness
Bounce animation with exact parabolic arcsIn your harness
Brick wall in English, Flemish and other bondsIn your harness
Cast concrete material with pores and board seamsIn your harness
Catenary cable between two pointsIn your harness
Cavity dirt material with vertical streaksIn your harness
Displaced icosphere rock with fractured facetsIn your harness
Edge wear material from the Bevel nodeIn your harness
Fractal noise terrain with islands, ridges and terracesIn your harness
Geodesic dome with strut length classesIn your harness
Glazed ceramic tile material with bevelled edgesIn your harness
HDRI environment world with a solid camera backdropIn your harness
Height fog volume with exponential falloffIn your harness
Hologram material with scanlines and glitch bandsIn your harness
Involute spur gearIn your harness
L-shaped stairs with a landing or windersIn your harness
Lathe a profile into a solid or a hollow shellIn your harness
Metal materials from a reflectance tableIn your harness
Metallic flake car paint with a flip colourIn your harness
Neon tube material with a glass sheathIn your harness
Parametric table with tapered, round or turned legsIn your harness
PBR material from a folder of mapsIn your harness
Pebbled leather material with creasesIn your harness
Picket fence along a pathIn your harness
Pipe run with bent elbows and flangesIn your harness
Plain-weave fabric material with thread bumpIn your harness
Polished marble material with turbulent veinsIn your harness
Procedural brick material sized in metresIn your harness
Procedural wood material with growth ringsIn your harness
Rust over paint material with chipped edgesIn your harness
Soap bubble material with thin-film coloursIn your harness
Spiral staircase generatorIn your harness
Straight stair flight with stringers and a comfort reportIn your harness
Studio gradient world with a horizon bandIn your harness
Terrain material blending by slope and heightIn your harness
Tinted glass with Beer-Lambert absorptionIn your harness
Toon bands material from a fixed light directionIn your harness
Torus knot tube without a twist seamIn your harness
Triplanar box-projected image materialIn your harness
4D geometry
Four-dimensional geometry tools that project into glTF scenes.
600-cell from the binary icosahedral groupIn your harness
24-cell from the Hurwitz quaternion unitsIn your harness
4D rotation exponential, logarithm and geodesicsIn your harness
Uniform point sets on the 3-sphereIn your harness
Show all 20 4D geometry
120-cell from its seven coordinate classesIn your harness
16-cell from signed axesIn your harness
4D rotations as pairs of unit quaternionsIn your harness
5-cell from the standard simplex of R5In your harness
Cl(4,0) rotors and bivector decompositionIn your harness
Clifford torus in the 3-sphereIn your harness
Coxeter plane projections of 4-polytopesIn your harness
Duocylinder measures and diagonal slicesIn your harness
Duoprisms as products of two polygonsIn your harness
Exact hyperplane slice sweep as glTF morph targetsIn your harness
Hopf fibration fibres as linked circlesIn your harness
Klein bottle and Veronese surface embedded in 4DIn your harness
Perspective, stereographic and orthographic projections comparedIn your harness
Schlegel diagrams of convex 4-polytopesIn your harness
Tesseract from 4-bit vertex labelsIn your harness
Uniform 4-polytopes by the Wythoff constructionIn your harness
Godot components
GDScript components for Godot 4, run headless in Godot 4.7.2.
- 2D follow camera with dead zone and look-aheadIn your harness
- 2D platformer controller with coyote time and jump bufferIn your harness
- AI perception with view cone, hearing and memoryIn your harness
- Arcade glider flight model with stallIn your harness
Show all 39 Godot components
- Artificial potential field navigationIn your harness
- Behavior tree with blackboard and decoratorsIn your harness
- Boids flocking with a spatial hashIn your harness
- Dash ability with charges and invulnerability framesIn your harness
- Data-driven state machine from a JSON transition tableIn your harness
- Finite state machine with child-node statesIn your harness
- First-person controller with crouch, sprint and head bobIn your harness
- Formation slots with short-travel assignmentIn your harness
- GOAP planner with A* over world statesIn your harness
- Grid flow field for many units with terrain costsIn your harness
- Grid influence map for tactical AIIn your harness
- Grid step movement with eased tweening and input bufferIn your harness
- Group camera that zooms to fit several targetsIn your harness
- Hex grid math on axial coordinatesIn your harness
- Hierarchical state machine with event bubbling and historyIn your harness
- Knockback with weight, exponential decay and stunIn your harness
- Ledge grab, hang and climb for 2D platformersIn your harness
- Obstacle avoidance steering among circle obstaclesIn your harness
- Path following steering on a polyline corridorIn your harness
- Probe buoyancy and water drag for RigidBody3DIn your harness
- Pushdown state stack for screens and modal statesIn your harness
- Rail camera that rides a Path3DIn your harness
- Raycast suspension vehicle for arcade drivingIn your harness
- Room-bounded 2D camera with eased transitionsIn your harness
- Shot framing helpers: thirds, safe areas and coverageIn your harness
- Slot inventory with stacks and a weight limitIn your harness
- Split-screen layouts for local multiplayerIn your harness
- Steering behaviors: seek, flee, arrive, pursue, evade, wanderIn your harness
- Third-person orbit camera with collision pull-inIn your harness
- Threat table with taunts and switch marginIn your harness
- Top-down eight-way movement with acceleration and frictionIn your harness
- Trauma screen shake for Camera2DIn your harness
- Utility AI scorer with response curvesIn your harness
- Wall slide and wall jump helper for platformersIn your harness
- Waypoint moving platform that carries ridersIn your harness
Asset contracts
Checkers and procedures that catch 3D and 2D pipeline mistakes before export.
- Animation export trap checker with a Blender declare and repair procedureIn your harness
- Articulation loss checker for exports that drop joint informationIn your harness
- Articulation manifest with a Godot runtime joint builderIn your harness
- Asset specification schema with validator and blockout generatorIn your harness
Show all 8 asset contracts
- Axes, handedness and units checker and converter for glTFIn your harness
- glTF 2.0 structural validatorIn your harness
- glTF semantic recovery against an asset specificationIn your harness
- Godot .tscn and .tres parser and linterIn your harness
How to get the files
Some files show only a summary here. Your harness gets the full files through your Baltor connection. This keeps every download exact and checks your account access. Every item in this gallery is In your harness today.
- Free download The preview and every detail are open, and a free account downloads the full files on this site.
- In your harness The summary, details and file names are open. Your harness downloads the files with Agent Feeds + Harness Files.
- Private Not shown here. It appears only in a signed-in search for accounts allowed to see it.
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