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Grass blades swaying in travelling wind gusts

In your harnessGodot shaderMIT

Vertex wind for grass and plant cards: blades bend more toward the tip, gusts travel across the field as moving noise in world space, each blade gets its own phase, and the blade is cut to a tapered shape with a root to tip gradient.

Render of Grass blades swaying in travelling wind gusts
The render its check recorded in Godot 4.7.2, 256 by 256 pixels.

What it takes and gives

Shader type
spatial
Render modes
cull_disabled
Parameters
root_color (vec4 = 0.12, 0.26, 0.08, 1), tip_color (vec4 = 0.58, 0.78, 0.3, 1), wind_angle_degrees (float = 30), wind_strength (float = 0.25), gust_scale (float = 0.35), gust_speed (float = 1.2), flutter (float = 0.05), taper (float = 0.9) and 1 more
Use it on
Grass cards whose UV v runs from 1 at the root to 0 at the tip (a vertical QuadMesh with its origin at the root, as in the demo); enough vertical subdivisions to bend smoothly.
Result
A patch of tapered grass blades leaning and waving as gusts pass.
Renderers
compatibility: compiled and rendered, forward plus: not verified, mobile: not verified
Placement
res://baltor/godot_shaders/grass_blade_sway/

Limits. Blades bend but do not keep exact length or collide. Per-blade variation uses the instance origin, so all blades sharing one mesh instance move together. Discard-based shape costs fill rate on dense fields. Shadows follow the moving shape.

Details

Kind
Godot shader
Engine
Godot 4.3 or later
Files
11 files, 80.8 KB
Licence
MIT
Declared effects
reads files, runs commands
Checked with
Godot 4.7.2, opengl3 compatibility (Mesa llvmpipe, Xvfb)
Checks
contract static, engine run, engine log clean, shader in scene, capture written, render not uniform, shader changes pixels
Techniques
Height-weighted vertex bending, Scrolling world-space value noise gusts, Position-hash phase variation, MurmurHash3 32-bit finalizer over prime-combined lattice coordinates as a hash
Tags
godot shader, spatial, grass, wind, vertex animation, foliage, nature
Identity
library.supply.creative_originals.64e857179c03a38eee0ba95e.4cb30376ec236561
Version
4cb30376ec2365614dec0695113b75149ec1fbdb11c15e2a45690326d549faf5

The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.

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