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Two-tone car paint with metal flakes and clear coat

In your harnessGodot shaderMIT

Car paint with a colour that shifts from face to edge, glittering metal flakes from hashed object-space cells whose tilted normals catch the light, and a glossy clear coat layer.

Render of Two-tone car paint with metal flakes and clear coat
The render its check recorded in Godot 4.7.2, 256 by 256 pixels.

What it takes and gives

Shader type
spatial
Parameters
face_color (vec4 = 0.55, 0.04, 0.08, 1), edge_color (vec4 = 0.18, 0.02, 0.12, 1), flip_power (float = 1.6), base_roughness (float = 0.38), flake_density (float = 0.12), flake_scale (float = 900), flake_tilt (float = 0.35), flake_color (vec4 = 1, 0.9, 0.85, 1) and 2 more
Result
Deep red paint that turns purple at the edges, sparkling with tiny flakes under a glossy coat.
Renderers
compatibility: compiled and rendered, forward plus: not verified, mobile: not verified
Placement
res://baltor/godot_shaders/car_paint_flakes/

Limits. Flakes are one pixel or smaller at a distance and then shimmer; they are not filtered. Flake size is tied to object units, so scaled objects need a different flake_scale. The clear coat outputs depend on renderer support; the Compatibility run showed the base and flakes.

Details

Kind
Godot shader
Engine
Godot 4.3 or later
Files
11 files, 88.3 KB
Licence
MIT
Declared effects
reads files, runs commands
Checked with
Godot 4.7.2, opengl3 compatibility (Mesa llvmpipe, Xvfb)
Checks
contract static, engine run, engine log clean, shader in scene, capture written, render not uniform, shader changes pixels
Techniques
Facing-ratio colour flip, Hashed object-space flake cells with perturbed normals, MurmurHash3 32-bit finalizer over prime-combined lattice coordinates as a hash, Clear coat layer through CLEARCOAT outputs
Tags
godot shader, spatial, car paint, metallic flakes, clearcoat, glitter, automotive
Identity
library.supply.creative_originals.48f532ad88af0cae58f8ddd2.df1381645d61d980
Version
df1381645d61d9801af1bc97bbbb9f105498416b2a4d67f92ebf0f2820502c02

The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.

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