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Science fiction hexagonal hull panels

In your harnessProcedural textureMIT

Generate tileable PBR maps of science fiction hull plating built from hexagonal panels: bevelled rims, inset plates, vents, bolts, panel lights and optionally glowing seams in the emissive map. Use for spaceships, armour, bases and game environments.

Render of Science fiction hexagonal hull panels
The render its check recorded in Godot 4.7.2, 256 by 256 pixels.

What it takes and gives

Entry point
generate
Maps
albedo, normal, roughness, metallic, height, ao, emissive
Parameters
hexes_across, seam_width, bevel, light_share, vent_share, seam_glow, wear, hue_shift and 2 more
Presets
default, dark_reactor, white_lab, military_olive
Tileable
yes
Command line
python scifi_hex_panels.py --size 1024 --seed 7 --preset NAME --out DIR [--width W --height H] [--set NAME=VALUE] [--directx-normal] [--orm]
Godot material
material.tres
Blender builder
blender_material.build_material(folder)

Limits. The hexagonal lattice is squashed slightly to repeat on a square tile: about 1 percent for 7, 12, 14, 19 or 26 hexagons across, up to 15 percent for 3, 4 or 6. Panel types are chosen at random, with no hierarchy of large and small panels. Lights and glowing seams are emissive colour, not light sources. Occlusion is a blurred-height estimate, not ray traced.

Details

Kind
Procedural texture
Engine
Python 3.10 or later
Files
12 files, 249.0 KB
Licence
MIT
Declared effects
runs commands, writes files
Checked with
Godot 4.7.2, gl_compatibility
Checks
command line generates declared maps, maps decode, maps have declared size and channels, maps tile without a seam, normal vectors unit length facing out, maps carry detail, godot imports the maps, godot material template loads every map, godot compatibility render, capture shows the textured surface, blender builds the material
Techniques
Hexagonal Worley lattice with an even row count for periodicity, Cell-border distance for bevels and inset plates, Per-cell hashing for panel types, Emissive map for lights and seams
Tags
texture, pbr, tileable, sci-fi, hexagon, panels, hull, emissive
Identity
library.supply.creative_originals.a549f604c35534cf7896e1f9.289443f01f9b08ea
Version
289443f01f9b08eaff5a7259265433fbd533389fbe9f4eaf446e90fa7463f673

The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.

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