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Gallery / 4D geometry

16-cell from signed axes

In your harness4D geometry toolMIT

Build the 16-cell exactly from signed coordinate axes (cells are the 16 sign vectors), check its cocktail party edge graph and its duality with the tesseract, and write exploded cells, a wireframe glTF or a polytope JSON record.

Render of 16-cell from signed axes
The render its check recorded in Godot 4.7.2, 256 by 256 pixels.

What it takes and gives

Entry points
vertices, polytope, is_cocktail_party, tesseract_cell_centres, apex_cells, mesh, export, invariants and 2 more
Outputs
example.gltf
Coordinates
x, y, z, w; projected to Godot/glTF +Y up

Limits. The exploded view shrinks each projected cell toward its own projected centroid, a display choice. Flat faces under the stereographic projection approximate curved cell images. The perspective projection refuses an eye inside the rotated 16-cell.

Details

Kind
4D geometry tool
Engine
Python 3.10 or later
Files
10 files, 137.8 KB
Licence
MIT
Declared effects
reads files, runs commands, writes files
Checked with
Godot 4.7.2, gl_compatibility (opengl3, Mesa llvmpipe under Xvfb)
Checks
cli rebuilds example, gltf structure example, cli example runs, cli example gltf structure, godot loads example, godot loads cli 16cell tubes, preview render
Techniques
Schlafli symbol {3,3,4}, cross-polytope (orthoplex) from signed unit vectors, cocktail party graph K_{2,2,2,2}, duality of the tesseract and the 16-cell, bipyramid over the octahedron
Tags
4d, 16-cell, cross-polytope, orthoplex, hexadecachoron, polytope, dual, gltf
Identity
library.supply.creative_originals.abe1a9da658a94664a11a083.e8d9be4c5de9c37c
Version
e8d9be4c5de9c37c43134c43a4a7ba4e246928cd6eae43cb1c21a6539ed335a6

The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.

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