Clay roof tiles, barrel or pantile
In your harnessProcedural textureMIT
Generate tileable PBR maps of a clay tile roof in overlapping courses: barrel tiles (concave pans with half-round covers) or S-shaped pantiles, with stepped noses and dark cavities, per-tile colour, glazed or unglazed finish, lichen, moss and dirt streaks. Use for Mediterranean, mission, rural and East Asian roofs.

What it takes and gives
- Entry point
- generate
- Maps
- albedo, normal, roughness, height, ao
- Parameters
- profile, columns, courses, cover_width, curvature, course_step, misalignment, lichen and 7 more
- Presets
- default, red_pantiles, aged_mediterranean, glazed_jade
- Tileable
- yes
- Command line
- python roof_tiles_clay.py --size 1024 --seed 7 --preset NAME --out DIR [--width W --height H] [--set NAME=VALUE] [--directx-normal] [--orm]
- Godot material
- material.tres
- Blender builder
- blender_material.build_material(folder)
Limits. The slope always runs down the tile height. Tiles are straight-sided curved profiles with no taper, ridge, hip, eaves or verge pieces, and the curvature lives in the height and normal maps only, so silhouettes stay flat without displacement. Crowns are tinted lighter and channels darker in the albedo as weathering, which reads as baked shading under strong grazing light. Lichen, moss and streaks are noise approximations. Occlusion is a blurred-height estimate, not ray traced.
Details
- Kind
- Procedural texture
- Engine
- Python 3.10 or later
- Files
- 12 files, 231.2 KB
- Licence
- MIT
- Declared effects
- runs commands, writes files
- Checked with
- Godot 4.7.2, gl_compatibility
- Checks
- command line generates declared maps, maps decode, maps have declared size and channels, maps tile without a seam, normal vectors unit length facing out, maps carry detail, godot imports the maps, godot material template loads every map, godot compatibility render, capture shows the textured surface, blender builds the material
- Techniques
- Periodic cross-slope profile of concave pans and half-round covers, S-shaped pantile profile from a pan arc and a roll, Sawtooth course ramp for overlapping tile noses, Per-tile hashing for colour, course offset and tilt, Worley-cell spots for lichen colonies, Height to tangent-space normal by central differences
- Tags
- texture, pbr, tileable, roof, roof tiles, terracotta, clay, barrel tile
- Identity
library.supply.creative_originals.f98057ea044d834ae54195b1.9886ccd157cbea29- Version
9886ccd157cbea29ed19f7987be86053b310565d87373e51802e92b0d48f5c21
The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.
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