Versailles pattern stone pavers
In your harnessProcedural textureMIT
Generate tileable PBR maps of stone pavers in the Versailles (French) pattern: four sizes from an exact periodic module with no four-way joints and short straight joints, in tumbled travertine, walnut travertine, honed limestone or multicolour slate. Use for patios, terraces, pool decks and interior stone floors.

What it takes and gives
- Entry point
- generate
- Maps
- albedo, normal, roughness, height, ao
- Parameters
- repeats, joint_width, joint_fill, tumbling, pits, veining, colour_variation, hue_shift and 2 more
- Presets
- default, walnut_travertine, honed_limestone, multicolour_slate
- Tileable
- yes
- Command line
- python versailles_pavers.py --size 1024 --seed 7 --preset NAME --out DIR [--width W --height H] [--set NAME=VALUE] [--directx-normal] [--orm]
- Godot material
- material.tres
- Blender builder
- blender_material.build_material(folder)
Limits. One fixed module: one piece each of 2 x 3, 2 x 2, 1 x 2 and 1 x 1 units repeated by a lattice of index 13, so the tile is 13 units square (or a multiple); other Versailles layouts and borders are out of scope. Travertine pits, bands, chips and slate colours are noise approximations, not measured stone. At small output sizes joints are thinner than a pixel. Occlusion is a blurred-height estimate, not ray traced.
Details
- Kind
- Procedural texture
- Engine
- Python 3.10 or later
- Files
- 12 files, 228.8 KB
- Licence
- MIT
- Declared effects
- runs commands, writes files
- Checked with
- Godot 4.7.2, gl_compatibility
- Checks
- command line generates declared maps, maps decode, maps have declared size and channels, maps tile without a seam, normal vectors unit length facing out, maps carry detail, godot imports the maps, godot material template loads every map, godot compatibility render, capture shows the textured surface, blender builds the material
- Techniques
- Lattice tiling: a four-piece cluster as a complete residue system of the lattice (t, 4t mod 13), Exhaustive search over cluster placements for no four-way joints and straight joints of at most four units, Rectangle side distances with tumbled, chipped edges, Anisotropic fractional Brownian motion for bedding bands and elongated pits, Height to tangent-space normal by central differences
- Tags
- texture, pbr, tileable, pavers, versailles, french pattern, travertine, stone
- Identity
library.supply.creative_originals.07b045ad372cbb0a2f3f71da.29e002ab6115843d- Version
29e002ab6115843d005cc53bf0f82ac39e4fc14382752f8465519d134243651d
The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.
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