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Penny round mosaic in hexagonal or square packing

In your harnessProcedural textureMIT

Generate tileable PBR maps of penny round mosaic: small domed round tiles in hexagonal close packing or on a square grid, with grout between, hand-set offsets, glaze rings and a colour rule (weighted blend, scattered accents or drifting clusters). Use for bathroom floors, shower walls and backsplashes.

Render of Penny round mosaic in hexagonal or square packing
The render its check recorded in Godot 4.7.2, 256 by 256 pixels.

What it takes and gives

Entry point
generate
Maps
albedo, normal, roughness, height, ao
Parameters
columns, packing, pattern, gap, dome, handmade, grout_depth, accent_share and 6 more
Presets
default, salt_pepper, sage_blend, porcelain_grid
Tileable
yes
Command line
python penny_round_mosaic.py --size 1024 --seed 7 --preset NAME --out DIR [--width W --height H] [--set NAME=VALUE] [--directx-normal] [--orm]
Godot material
material.tres
Blender builder
blender_material.build_material(folder)

Limits. Rounds are discs with a bullnose edge and a domed face; mesh-backed sheet seams, cut rounds at walls and glaze crazing are not modelled. In hexagonal packing the even row count squashes the lattice by about 1 percent for most column counts, more for very few columns. The colour rules are random or noise-driven, not designed motifs. Occlusion is a blurred-height estimate, not ray traced.

Details

Kind
Procedural texture
Engine
Python 3.10 or later
Files
12 files, 245.4 KB
Licence
MIT
Declared effects
runs commands, writes files
Checked with
Godot 4.7.2, gl_compatibility
Checks
command line generates declared maps, maps decode, maps have declared size and channels, maps tile without a seam, normal vectors unit length facing out, maps carry detail, godot imports the maps, godot material template loads every map, godot compatibility render, capture shows the textured surface, blender builds the material
Techniques
Hexagonal close packing in odd-row offset coordinates, Nearest of four candidate centres with per-round jitter, Disc distance field with a quarter-circle bullnose profile, Value-noise clusters sampled at round centres for colour drift, Height to tangent-space normal by central differences
Tags
texture, pbr, tileable, tiles, mosaic, penny round, ceramic, grout
Identity
library.supply.creative_originals.a0d9beb2731eadc154fa98c3.54c90ba88ea42074
Version
54c90ba88ea42074d413f85e1d03fcd75d48aa0cd9bc6eb9eaf40a2fe7ce04ce

The version is the SHA-256 of the item your harness downloads; every file in it names its own checksum.

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